HERE WE have a Killed Until Dead for youngsters. The user takes the part of Inspector Nickem. A murder has taken place and the Inspector has arrived at the gate of the house. His task is to move around the various locations and find all the important clues. The computer accepts single letter directional commands, eg N and S, but in response to the 'What are you to do?' prompt, a verb/noun command is expected, eg EXAMINE WINDOW, TAKE FINGERPRINT KIT. I am a great believer in the use of adventure programs as a way of stimulating discussion and problem-solving skills, and for upper primary children this adventure is an enjoyable and motivational resource. The graphics are attractive, and my one criticism would be that at times the response to a command can be rather slow. Due to a save game option, it is possible to keep the adventure as an ongoing class project.